Using 3D render paint-over techniques for art
Created by David Revoy, art director of Sintel and author of the Chaos and Evolutions training DVD.
On this DVD training – with over 2 hours of videos – David Revoy explains step-by-step his 3D paint-over techniques. De training starts with an introduction to Blender 2.5, to provide 2D artists with not much 3D experience a quick overview of the key features of Blender. It introduces the basics of the UI, modeling meshes and setting up light and rendering. This render is then taken to MyPaint and GIMP for further processing, importing and setting up several layers and showing how to efficiently add detail, texture and more dramatic lighting with manual paint-overs and layering techniques.
The main theme of this training is to end up with a big high-detail 6K picture of a science-fiction environment, with space ship, a city, plants and trees, and several characters. By using the example files on the DVD you can fully recreate this artwork, but the real goal of the training is to understand the workflow, to train techniques to make efficient changes in visual appearances, learning to redo steps continuously.
For this training, a basic knowledge of Gimp and digital painting is recommended. It is an ideal DVD for 2D artist to spice up their workflow with a bit of 3D, and for 3D artist to stimulate them to paint more often, as an efficient design tool.
- Over 2 hours of videos of 1280×720, 30fps
- Short, concise steps, commented with english labels (no voice-over).
- Uses Blender 2.5+ – Gimp-painter 2.6+ – Mypaint 0.9+
- Licensed as Creative Commons 3 Attribution
By Purchasing this DVD you support the Blender Foundation projects.
The Blender Open Movie Workshop DVD series is a Blender Institute product, targeted at spreading the knowledge of previous participants in Open Projects. The videos and all files on the DVD are freely licenced as Creative Commons. DVD revenues are used to support current and future Open Blender projects.